AppCorpus
Market GB

DGArt

by Heng Jia Liang

iPhone

Active Last checked 31 Jul 2026

Quick verdict

What it is
Store information collected; independent summary not yet available.
At a glance
  • $19.99

Categories and search queries

Official categories

AppCorpus categories

Key functions

Function Availability Access Scope Evidence
Family Sharing Yes Unknown App Store Store published

Screens

App Store

10 store screenshots

DGArt ipad screenshot 1
DGArt ipad screenshot 2
DGArt ipad screenshot 3
DGArt ipad screenshot 4

Pricing & paywalls

App Store

Shown for US

  • Price: $19.99

Ratings & reviews

App Store

Shown for US

3.1 11 ratings · App Store

  1. 3/5Everything needed but keeps crashing

    As a basic modeling software with “Sub-D” modeling All the tools and features for that is there The app just keeps on crashing for me so I can really use it to its fullest atm. Until the crashing is either fixed or lessened I can give it a higher score.

    H3LLOH3NRY · 31 Jul 2026

  2. 2/5Can’t import!

    So… I don’t want to give this app a bad review or rating but I can’t seem to import. There’s an import button that takes you to a blank screen with a little plus sign at the bottom corner that you can’t press. I can’t see any other way to import my OBJ files into this app. Let me know if it’s possible. I’d like to change my review because this seems like a good app. Update: so in order to import you have to save your object in the files folder “import” then open the app and import, which doesn’t work to well but then there’s a polygon limit! A simple belt I created in Nomad, which I can open in ZBrush, forger and valence3d, exceeds the poly count limit here? I don’t understand that. This is frustrating because this is a paid app and it has amazing features. Devs please fix these issues. This app has so much potential.

    Mattixart · 31 Jul 2026

  3. 1/5Half baked design, and still crashing as of this review

    I tried it for 5 minutes before deleting and requesting a refund. It crashed twice in that time while I discovered the following issues. - Poorly organized interface. - No tooltips or links for “help” or “manual” (exacerbating the above issue) - No edge selection?? You have to select multiple points. - Clunky selection modes/tools are under a submenu, (greatly exacerbating the above issue) - Snap has no options - I have no idea what I’m snapping to and couldn’t change it if I did. - Moving multiple points had a strange scaling issue (maybe a bug). - Control of the view (orbit,zoom, etc) seemed to be locked while some menus were open, or some selection modes were active. Again, I found all of this and probably a few more issues in 5 minutes. This needs a lot of rethinking, not just bug and crash fixes, or new deformation features. The tools there there should be able to be found in a logical way and work like they are expected to. This just feels like a work in progress that should still be in testing with input from modelers (not customers) Try Valence.

    CK685###$78 · 31 Jul 2026

  4. 3/5It’s okay… but not good enough for me

    I like it, but that the edit feature causes the shapes to low poly and finicky, and the crash is an issue as well, please fix your app, I would appreciate it.

    Vampiric_Moonstone · 31 Jul 2026

  5. 5/5Please stop

    Maybe it’s just your Wi-Fi just connect you bozzos

    AJ’s reviewing of app’s · 31 Jul 2026

Privacy & accessibility

App Store

Privacy

  • Data Not Collected Developer declared

Accessibility

No accessibility labels collected yet.

Versions

App Store

  • 1.5.1

    - Fixing the issue of polygon selection errors for iPadOS 17+

  • 1.6

    • New Features Have Been Added: - Create/Add Custom objects in scene/modeler mode. - Inverse selection for both Modeler Point/Polygon modes. - Draw/Rect selection in additive and subtractive modes. - Bridge poly function in Modeler Polygon mode. - Add Duplicate function in Modeler Polygon mode. • Bug fixes: - Smooth Shift random crash has been fixed. - Several bugs have been addressed and fixed.

  • 1.7

    • New Features Have Been Added: - Basic objects can now be converted into editable polygons. - RT:Render supports glossy and emission materials. - Modeler mode performance has been improved. • Bug Fixes: - Several RT:Render bugs have been fixed. - Various bugs have been addressed and resolved.

  • 1.8

    • New Features Have Been Added: - Modeler move, rotate, and scale control UI updated. - Modeler added reset materials function. - Modeler mode stability has been improved. • Bug Fixes: - Various bugs have been addressed and resolved.

  • 1.9

    • New Features Have Been Added: - Add an invisible Shift button at the bottom left. Hold it down for various functions. - Scene mode pinch to zoom in or out in Distance mode. Press Shift while pinching to change the Field of View value. - Scene mode add scale minimum and maximum values for array clone, radial clone, and random clone. - Modeler mode holding down Shift allows for continuous selection of points or polygons while in selection mode. - Modeler mode holding down Shift on the snap guide feature allows for straight line drawing. - Modeler mode add array clone, radial clone, and random clone functionalities. - Modeler mode Two-finger Tap to Undo, Three-finger Tap to Redo. • Bug Fixes: - Various bugs have been addressed and resolved.

  • 2.0

    Thank you for your feedback! New in this release: • New Features Have Been Added: - Append objects, lights, and cameras from another project to help speed up productivity. - In the project panel, long-press on the selected project, then select "Append" from the menu. Choose any item from the items library. - Add reference images which help guide modeling. - RT: Render now renders SubD objects with edge creases. - In Scene mode, array clone, radial clone, and random clone now group under a Node. • Bug Fixes: - Fixed bugs and added various other enhancements.

  • 2.1

    Thank you for your feedback! New in this release: • New Features Have Been Added: - Added a Knife function in Modeler Polygon mode for faster and easier polygon cutting. - Holding Shift while using the Knife tool snaps cuts to horizontal or vertical lines. • Bug Fixes: - Fixed an issue where the rect/draw select tool would crash on some devices. - Resolved a navigation bug in the modeler. - Addressed various other bugs and implemented several enhancements.

  • 2.2

    Thank you for your feedback! New in this release: • New Features Have Been Added: - Randomize Function in Modeller Points Mode: Added a Randomize function, which can be used to create stones, trees, and other objects. - RT:Render+ Added, capable of rendering textured objects. - Scene Navigation Modes: Introduced standard and inertia modes for scene navigation. - Scene Autosave Option: Automatically saves scenes upon existing modeller mode. - Render Image Size Options: Added options for standard and small render image sizes. - Render Denoise Option: Implemented a denoise option to reduce render noise artifacts. • Bug Fixes + Enhancements: - Knife Tool Issue: Fixed an issue where the Knife tool did not cut properly under certain conditions. - Modeller Rotate and Scale Tool Enhancement: Improved the functionality of the rotate and scale tools in the modeller. - Various Enhancements and Fixes: Addressed various other bugs and implemented several enhancements.

  • 2.3

    Thank you for your feedback! New in this release: • New Features Have Been Added: - RT:Render now supports Depth of Field rendering, allowing for dreamy scenes. - Twist Function in Modeller Points Mode: A twist function has been added. • Bug Fixes and Enhancements: - Updated the scene gizmo. - Fixed the points rotation issue. - Enhanced polygon connect selection. - Added point connect selection. - Various Enhancements and Fixes: Addressed various other bugs and implemented several enhancements.

  • 2.4

    Thank you for your feedback! New in this release: • New Features Have Been Added: - Poly Cap Function in Modeler Poly Mode: Easily add caps to polygons with three different profile options, along with segment and height control. - Merge Poly Function Added: Select polygons that are close to each other and merge them seamlessly. • Bug Fixes and Enhancements: - Enhanced Polygon Extrude Function: Extrude a single polygon while creating a bottom polygon automatically. - Various Enhancements and Fixes: Addressed multiple bugs and implemented several improvements.

  • 2.5

    Thank you for your feedback! New in this release: • New Features Have Been Added: - Taper Function in Modeller Points Mode: A taper function has been added. • Bug Fixes and Enhancements: - Various Enhancements and Fixes: Addressed multiple bugs and implemented several improvements.

  • 2.5.1

    - Addressing the issue with the included sample projects.

  • 2.5.2

    - Fixing the flipped cube polygons in modeler mode on iPadOS 18.

  • 2.6

    Thank you for your feedback! New in this release: • New Features Have Been Added: - Skew Function in Modeler Points Mode: A new skew function is now available in Modeler Points Mode. - Points Clone in Scene Mode: Select the first object and then shift-select the second object to place clones of the first object at the position of the second object's points. • Bug Fixes and Enhancements: - Scene Array Clone, Circle Clone, and Random Clone Enhancements. - Various Enhancements and Fixes: Addressed multiple bugs and implemented several improvements.

  • 2.7

    Thank you for your feedback! New in this release: • New Features Have Been Added: - Bend Function in Modeler Points Mode: A new bend function is now available in Modeler Points Mode. • Bug Fixes and Enhancements: - Scene/Modeler Enhancements: Improvements to Array Clone, Circle Clone, and Random Clone features. - Various Enhancements and Fixes: Addressed multiple bugs and implemented several improvements.

  • 2.8

    Thank you for your feedback! New in this release: • New Features Have Been Added: - Draw Poly Function in Modeler Points Mode: A new draw poly function is now available in Modeler Points Mode. Two options are available: touch-point draw mode and draw-paint mode. - Add Camera at View: Quickly add a camera in perspective or orthographic view. • Bug Fixes and Enhancements: - Modeler Poly Limit Increased: The polygon limit in Modeler has been slightly increased. - Various Enhancements and Fixes: Multiple bugs have been addressed, and several improvements have been implemented.

  • 2.9

    Thank you for your feedback! New in this release: • New Features Have Been Added: - Lathe Function in Modeler Polygon Mode: A new lathe function is now available in Modeler Polygon Mode. Spin a polygon around any axis to create objects such as vases, tires, or disc-shaped models. • Bug Fixes and Enhancements: - Various Enhancements and Fixes: Multiple bugs have been addressed, and several improvements have been implemented.

  • 3.0

    Thank you for your feedback! New in this release: • Major Features Have Been Added: - Animation feature added, with an option to enable or disable it. - Animation timeline added, supporting basic animations such as movement, rotation, and scaling for nodes. - Keyframe timing features, including linear, easing, etc. - Preview and render animation. • Bug Fixes and Enhancements: - Various Enhancements and Fixes: Multiple bugs have been addressed, and several improvements have been implemented.

  • 3.1

    Thank you for your feedback! New in this release: • Major Features Have Been Added: - Animate Morph for an Object - Ensure that the morph object has the same vertex count as the original object and that its name includes the original name followed by - a dash and the morph name (e.g., name-morph1). - Select the original object, go to the Properties panel, and add the morph object. - The morph key will then be available in the timeline. - Animate Object Visibility - Animate Light Intensity and Color • Bug Fixes and Enhancements: - Various Enhancements and Fixes: Multiple bugs have been addressed, and several improvements have been implemented.

  • 3.2

    Thank you for your feedback! New in this release: • New Features Have Been Added: - Modeller Mode, Point Edit Mode: You can now select point loops. Select two points close to each other to loop select - useful for selecting point rings on cylindrical or round objects. It also works if the points are placed in an almost straight line. - Modeller Mode, Poly Edit Mode: Select by polygon face count. For example, with one triangle polygon in selection will select all triangle faces on the current object. • Bug Fixes and Enhancements: - Various Enhancements and Fixes: Multiple bugs have been addressed, and several improvements have been implemented.

  • 3.3

    Thank you for your feedback! New in this release: • New Features Have Been Added: - Modeller Mode: Toggle object transparency while modeling. Helpful for displaying hidden parts. - Precision Tool: You can now easily set precision for points or polygons. Enable it in Settings. The precision panel is available in the top-right corner and is accessible during selection mode in both polygon and point edit modes. - Modeller Mode, Point Edit Mode: Now supports dissolving or deleting points. • Bug Fixes and Enhancements: - Various Enhancements and Fixes: Multiple bugs have been addressed, and several improvements have been implemented.

  • 3.4

    Thank you for your feedback! New in this release: • New Features Have Been Added: - Thicken Function in Modeller (Polygon Mode): Adds thickness to open polygons. - New Project Library View: More options for listing projects, including thumbnail size and sorting by name. - Submit Artwork to DGArt Gallery: Submissions are subject to admin approval. • Bug Fixes and Enhancements: - Various Enhancements and Fixes: Multiple bugs have been addressed, and several improvements have been implemented.

  • 3.5

    Thank you for your feedback! New in this release: • New Features Have Been Added: - Precision tool enhancements: Adds bounding box and center point. Allows setting the width, height, and length for a set of points, as well as defining the center point for those points. - Modeler Rotate and Scale Tool Enhancements: You can now rotate and scale individual polygons around their own center points. • Bug Fixes and Enhancements: - Various Enhancements and Fixes: Multiple bugs have been addressed, and several improvements have been implemented.

  • 3.6

    Thank you for your feedback! New in this release: • New Features Have Been Added: - Bevel Function in Modeller (Polygon Mode): Adds bevels to polygons. - Boolean Function in Modeller (Polygon Mode): Select one object and ensure both are closed meshes. Choose from Subtract, Union, or Intersection. - Vortex Function in Modeller (Point Mode): Vortex points around their own center points. • Bug Fixes and Enhancements: - Various Enhancements and Fixes: Multiple bugs have been addressed, and several improvements have been implemented.

  • 3.7 · 3 Nov 2025

    Thank you for your feedback! New in this release: • New Features Have Been Added: - Stretch Function in Modeller (Point Mode): Enables stretching polygons inward or outward. - Language Support Expanded: Added Spanish, French, German, Portuguese, Simplified Chinese, Traditional Chinese, and Japanese. • Bug Fixes and Enhancements: - Various Enhancements and Fixes: Multiple bugs have been addressed, and several improvements have been implemented.

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Last verified
31 Jul 2026
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