Quick verdict
- What it is
- Store information collected; independent summary not yet available.
- At a glance
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- $19.99
Categories and search queries
Official categories
- Graphics & Design
- Developer Tools
AppCorpus categories
Key functions
| Function | Availability | Access | Scope | Evidence |
|---|---|---|---|---|
| Family Sharing | Yes | Unknown | App Store | Store published |
Screens
App Store
10 store screenshots
Pricing & paywalls
App Store
- Price: $19.99
Ratings & reviews
App Store
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3/5Everything needed but keeps crashing
As a basic modeling software with “Sub-D” modeling All the tools and features for that is there The app just keeps on crashing for me so I can really use it to its fullest atm. Until the crashing is either fixed or lessened I can give it a higher score.
H3LLOH3NRY · 31 Jul 2026
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2/5Can’t import!
So… I don’t want to give this app a bad review or rating but I can’t seem to import. There’s an import button that takes you to a blank screen with a little plus sign at the bottom corner that you can’t press. I can’t see any other way to import my OBJ files into this app. Let me know if it’s possible. I’d like to change my review because this seems like a good app. Update: so in order to import you have to save your object in the files folder “import” then open the app and import, which doesn’t work to well but then there’s a polygon limit! A simple belt I created in Nomad, which I can open in ZBrush, forger and valence3d, exceeds the poly count limit here? I don’t understand that. This is frustrating because this is a paid app and it has amazing features. Devs please fix these issues. This app has so much potential.
Mattixart · 31 Jul 2026
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1/5Half baked design, and still crashing as of this review
I tried it for 5 minutes before deleting and requesting a refund. It crashed twice in that time while I discovered the following issues. - Poorly organized interface. - No tooltips or links for “help” or “manual” (exacerbating the above issue) - No edge selection?? You have to select multiple points. - Clunky selection modes/tools are under a submenu, (greatly exacerbating the above issue) - Snap has no options - I have no idea what I’m snapping to and couldn’t change it if I did. - Moving multiple points had a strange scaling issue (maybe a bug). - Control of the view (orbit,zoom, etc) seemed to be locked while some menus were open, or some selection modes were active. Again, I found all of this and probably a few more issues in 5 minutes. This needs a lot of rethinking, not just bug and crash fixes, or new deformation features. The tools there there should be able to be found in a logical way and work like they are expected to. This just feels like a work in progress that should still be in testing with input from modelers (not customers) Try Valence.
CK685###$78 · 31 Jul 2026
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3/5It’s okay… but not good enough for me
I like it, but that the edit feature causes the shapes to low poly and finicky, and the crash is an issue as well, please fix your app, I would appreciate it.
Vampiric_Moonstone · 31 Jul 2026
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5/5Please stop
Maybe it’s just your Wi-Fi just connect you bozzos
AJ’s reviewing of app’s · 31 Jul 2026
Privacy & accessibility
App Store
Privacy
- Data Not Collected Developer declared
Accessibility
No accessibility labels collected yet.
Versions
App Store
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1.5.1
- Fixing the issue of polygon selection errors for iPadOS 17+
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1.6
• New Features Have Been Added: - Create/Add Custom objects in scene/modeler mode. - Inverse selection for both Modeler Point/Polygon modes. - Draw/Rect selection in additive and subtractive modes. - Bridge poly function in Modeler Polygon mode. - Add Duplicate function in Modeler Polygon mode. • Bug fixes: - Smooth Shift random crash has been fixed. - Several bugs have been addressed and fixed.
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1.7
• New Features Have Been Added: - Basic objects can now be converted into editable polygons. - RT:Render supports glossy and emission materials. - Modeler mode performance has been improved. • Bug Fixes: - Several RT:Render bugs have been fixed. - Various bugs have been addressed and resolved.
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1.8
• New Features Have Been Added: - Modeler move, rotate, and scale control UI updated. - Modeler added reset materials function. - Modeler mode stability has been improved. • Bug Fixes: - Various bugs have been addressed and resolved.
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1.9
• New Features Have Been Added: - Add an invisible Shift button at the bottom left. Hold it down for various functions. - Scene mode pinch to zoom in or out in Distance mode. Press Shift while pinching to change the Field of View value. - Scene mode add scale minimum and maximum values for array clone, radial clone, and random clone. - Modeler mode holding down Shift allows for continuous selection of points or polygons while in selection mode. - Modeler mode holding down Shift on the snap guide feature allows for straight line drawing. - Modeler mode add array clone, radial clone, and random clone functionalities. - Modeler mode Two-finger Tap to Undo, Three-finger Tap to Redo. • Bug Fixes: - Various bugs have been addressed and resolved.
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2.0
Thank you for your feedback! New in this release: • New Features Have Been Added: - Append objects, lights, and cameras from another project to help speed up productivity. - In the project panel, long-press on the selected project, then select "Append" from the menu. Choose any item from the items library. - Add reference images which help guide modeling. - RT: Render now renders SubD objects with edge creases. - In Scene mode, array clone, radial clone, and random clone now group under a Node. • Bug Fixes: - Fixed bugs and added various other enhancements.
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2.1
Thank you for your feedback! New in this release: • New Features Have Been Added: - Added a Knife function in Modeler Polygon mode for faster and easier polygon cutting. - Holding Shift while using the Knife tool snaps cuts to horizontal or vertical lines. • Bug Fixes: - Fixed an issue where the rect/draw select tool would crash on some devices. - Resolved a navigation bug in the modeler. - Addressed various other bugs and implemented several enhancements.
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2.2
Thank you for your feedback! New in this release: • New Features Have Been Added: - Randomize Function in Modeller Points Mode: Added a Randomize function, which can be used to create stones, trees, and other objects. - RT:Render+ Added, capable of rendering textured objects. - Scene Navigation Modes: Introduced standard and inertia modes for scene navigation. - Scene Autosave Option: Automatically saves scenes upon existing modeller mode. - Render Image Size Options: Added options for standard and small render image sizes. - Render Denoise Option: Implemented a denoise option to reduce render noise artifacts. • Bug Fixes + Enhancements: - Knife Tool Issue: Fixed an issue where the Knife tool did not cut properly under certain conditions. - Modeller Rotate and Scale Tool Enhancement: Improved the functionality of the rotate and scale tools in the modeller. - Various Enhancements and Fixes: Addressed various other bugs and implemented several enhancements.
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2.3
Thank you for your feedback! New in this release: • New Features Have Been Added: - RT:Render now supports Depth of Field rendering, allowing for dreamy scenes. - Twist Function in Modeller Points Mode: A twist function has been added. • Bug Fixes and Enhancements: - Updated the scene gizmo. - Fixed the points rotation issue. - Enhanced polygon connect selection. - Added point connect selection. - Various Enhancements and Fixes: Addressed various other bugs and implemented several enhancements.
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2.4
Thank you for your feedback! New in this release: • New Features Have Been Added: - Poly Cap Function in Modeler Poly Mode: Easily add caps to polygons with three different profile options, along with segment and height control. - Merge Poly Function Added: Select polygons that are close to each other and merge them seamlessly. • Bug Fixes and Enhancements: - Enhanced Polygon Extrude Function: Extrude a single polygon while creating a bottom polygon automatically. - Various Enhancements and Fixes: Addressed multiple bugs and implemented several improvements.
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2.5
Thank you for your feedback! New in this release: • New Features Have Been Added: - Taper Function in Modeller Points Mode: A taper function has been added. • Bug Fixes and Enhancements: - Various Enhancements and Fixes: Addressed multiple bugs and implemented several improvements.
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2.5.1
- Addressing the issue with the included sample projects.
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2.5.2
- Fixing the flipped cube polygons in modeler mode on iPadOS 18.
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2.6
Thank you for your feedback! New in this release: • New Features Have Been Added: - Skew Function in Modeler Points Mode: A new skew function is now available in Modeler Points Mode. - Points Clone in Scene Mode: Select the first object and then shift-select the second object to place clones of the first object at the position of the second object's points. • Bug Fixes and Enhancements: - Scene Array Clone, Circle Clone, and Random Clone Enhancements. - Various Enhancements and Fixes: Addressed multiple bugs and implemented several improvements.
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2.7
Thank you for your feedback! New in this release: • New Features Have Been Added: - Bend Function in Modeler Points Mode: A new bend function is now available in Modeler Points Mode. • Bug Fixes and Enhancements: - Scene/Modeler Enhancements: Improvements to Array Clone, Circle Clone, and Random Clone features. - Various Enhancements and Fixes: Addressed multiple bugs and implemented several improvements.
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2.8
Thank you for your feedback! New in this release: • New Features Have Been Added: - Draw Poly Function in Modeler Points Mode: A new draw poly function is now available in Modeler Points Mode. Two options are available: touch-point draw mode and draw-paint mode. - Add Camera at View: Quickly add a camera in perspective or orthographic view. • Bug Fixes and Enhancements: - Modeler Poly Limit Increased: The polygon limit in Modeler has been slightly increased. - Various Enhancements and Fixes: Multiple bugs have been addressed, and several improvements have been implemented.
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2.9
Thank you for your feedback! New in this release: • New Features Have Been Added: - Lathe Function in Modeler Polygon Mode: A new lathe function is now available in Modeler Polygon Mode. Spin a polygon around any axis to create objects such as vases, tires, or disc-shaped models. • Bug Fixes and Enhancements: - Various Enhancements and Fixes: Multiple bugs have been addressed, and several improvements have been implemented.
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3.0
Thank you for your feedback! New in this release: • Major Features Have Been Added: - Animation feature added, with an option to enable or disable it. - Animation timeline added, supporting basic animations such as movement, rotation, and scaling for nodes. - Keyframe timing features, including linear, easing, etc. - Preview and render animation. • Bug Fixes and Enhancements: - Various Enhancements and Fixes: Multiple bugs have been addressed, and several improvements have been implemented.
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3.1
Thank you for your feedback! New in this release: • Major Features Have Been Added: - Animate Morph for an Object - Ensure that the morph object has the same vertex count as the original object and that its name includes the original name followed by - a dash and the morph name (e.g., name-morph1). - Select the original object, go to the Properties panel, and add the morph object. - The morph key will then be available in the timeline. - Animate Object Visibility - Animate Light Intensity and Color • Bug Fixes and Enhancements: - Various Enhancements and Fixes: Multiple bugs have been addressed, and several improvements have been implemented.
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3.2
Thank you for your feedback! New in this release: • New Features Have Been Added: - Modeller Mode, Point Edit Mode: You can now select point loops. Select two points close to each other to loop select - useful for selecting point rings on cylindrical or round objects. It also works if the points are placed in an almost straight line. - Modeller Mode, Poly Edit Mode: Select by polygon face count. For example, with one triangle polygon in selection will select all triangle faces on the current object. • Bug Fixes and Enhancements: - Various Enhancements and Fixes: Multiple bugs have been addressed, and several improvements have been implemented.
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3.3
Thank you for your feedback! New in this release: • New Features Have Been Added: - Modeller Mode: Toggle object transparency while modeling. Helpful for displaying hidden parts. - Precision Tool: You can now easily set precision for points or polygons. Enable it in Settings. The precision panel is available in the top-right corner and is accessible during selection mode in both polygon and point edit modes. - Modeller Mode, Point Edit Mode: Now supports dissolving or deleting points. • Bug Fixes and Enhancements: - Various Enhancements and Fixes: Multiple bugs have been addressed, and several improvements have been implemented.
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3.4
Thank you for your feedback! New in this release: • New Features Have Been Added: - Thicken Function in Modeller (Polygon Mode): Adds thickness to open polygons. - New Project Library View: More options for listing projects, including thumbnail size and sorting by name. - Submit Artwork to DGArt Gallery: Submissions are subject to admin approval. • Bug Fixes and Enhancements: - Various Enhancements and Fixes: Multiple bugs have been addressed, and several improvements have been implemented.
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3.5
Thank you for your feedback! New in this release: • New Features Have Been Added: - Precision tool enhancements: Adds bounding box and center point. Allows setting the width, height, and length for a set of points, as well as defining the center point for those points. - Modeler Rotate and Scale Tool Enhancements: You can now rotate and scale individual polygons around their own center points. • Bug Fixes and Enhancements: - Various Enhancements and Fixes: Multiple bugs have been addressed, and several improvements have been implemented.
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3.6
Thank you for your feedback! New in this release: • New Features Have Been Added: - Bevel Function in Modeller (Polygon Mode): Adds bevels to polygons. - Boolean Function in Modeller (Polygon Mode): Select one object and ensure both are closed meshes. Choose from Subtract, Union, or Intersection. - Vortex Function in Modeller (Point Mode): Vortex points around their own center points. • Bug Fixes and Enhancements: - Various Enhancements and Fixes: Multiple bugs have been addressed, and several improvements have been implemented.
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3.7
· 3 Nov 2025
Thank you for your feedback! New in this release: • New Features Have Been Added: - Stretch Function in Modeller (Point Mode): Enables stretching polygons inward or outward. - Language Support Expanded: Added Spanish, French, German, Portuguese, Simplified Chinese, Traditional Chinese, and Japanese. • Bug Fixes and Enhancements: - Various Enhancements and Fixes: Multiple bugs have been addressed, and several improvements have been implemented.
Alternatives
- CozyBlanket — Same category + similar ratings
Availability by market
- US
Data quality & evidence
- Page completeness
- Live store listing
- Last verified
- 31 Jul 2026
- Sources
- App Store
- Independent summary has not been published yet.