Quick verdict
- What it is
- Store information collected; independent summary not yet available.
- At a glance
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- $3.99
Categories and search queries
Official categories
- Entertainment
- Games
AppCorpus categories
Key functions
| Function | Availability | Access | Scope | Evidence |
|---|---|---|---|---|
| Family Sharing | Yes | Unknown | App Store | Store published |
Screens
No screenshots collected yet.
Pricing & paywalls
App Store
- Price: $3.99
Ratings & reviews
App Store
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5/5Suggestions
I would say alot of good things about what's already in this app but really i just have a couple of suggestions that i think would make this app a little better. First one, reversed movieclips. Basically you can select reverse once or reverse looping. Reverse once will just play the movieclip backwards once. Reverse looping will play the movieclip normally, then when it hits the last frame, reverse it, then when it hits the first frame again, play it again normally. This would work well if you have a charge up animation but you're too lazy to make a energy orb so you change the starting frame and reverse loop a section that already shows an orb. Second, Joined stickfigure linking. Just allows you to copy and paste all parts together of a joined stickfigure as well as delete the entire thing. Third, flashlight filter. Choose which direction you want the light to come from and it makes the stickfigure have a little blurred edge facing torwards the light. Kind of like drop shadow but its on top of the figure rather than behind it off to the side. Finally, background music pls? It would help if you can't edit your animation with an editing program so you cant add music. Thank you if you read this or add any of these
releevedmangocrc · 31 Jul 2026
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5/5Tips & tricks :-)
Hello! Who else sees some of the instagram pictures and videos online mainly on this game(app)? You more then likely have and you see them and think… “WOW I wish I knew how to do something as good as that:0” Well today I’ve got some tips & tricks (you have no idea how fun that is to say!) #1 back grounds: If you want a nice looking animation you’ve got to have a nice background! It is one of the most important things to a nice looking animation! First off you have tint! Tint is a slight mixture of the original color and a new one! If you want your bgs to look like it’s night time you could change the tint to blue or black! Or if you want a bright daytime bg then you can change the tint to orange or yellow! #2 effects: a also very important part of animation is effects! Effects are tiny animation used for usually a hit or a smear! It is very important you use a hit and smear effect in your animation! Not having any effects will cause your animation to look plain and bland! Using effects makes it look more efficient and smooth! If you’ve made it this far you have the time on your hands to read something’s lol. Thank you for stopping bye and For more tips & tricks visit my channel! See ya there!
braidynnja · 31 Jul 2026
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5/5MUST HAVE APP
When I first started this app,I was about 13 years old...it was,well,meh...it had almost nothing in it, but then came -THE UPDATES- and then all of a sudden the app started getting sooooo much better and better and BETTER and so good that I just HAD to get the pro version.I was having such a good time with the app that it almost wasn’t an app at ALL, it was more like a game I could play, where I could be anything at any place at anytime, I was getting hooked on animation, and in the process of working (playing) I got so much better at it, I got so much experience that I was actually PROUD of what I was doing, in fact SO proud that I wanted to start a career out of it, and so I did.I started to show my friends and family and they would help me get ideas to make it more challenging...if it weren’t for this app,I wouldn’t have found my purpose in life, so whether your just looking for “Sticknodes and chill” or making stories,THIS APP is for YOU, so what are you waiting for?STOP reading this and go download this AWESOME, no that’s an understatement...this MAGNIFICENT APP RIGHT NOW...thank you to Ralph for inspiring so many to find a big purpose in a little app -thank you-your good buddy-Fenn
Fennvilian · 31 Jul 2026
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5/5I wouldn’t be surprised if Adobe starts considering you a competitor.
Obviously there are limits to a node animation platform, but with Stick Nodes it’s starting not to matter. I enjoyed the free version for about 2 years before I finally got permission to drop the $2 on pro, and it’s been amazing. The ability to add sounds and export as MP4 made it worth my money 10x over, and then the new updates came out with adding tweeted frames. It is as powerful as you promised and cut minutes off a workload. Polyfill nodes bring in many possibilities and I’ve been loving everything that the pro comes with. The killer in this update though DEFINITELY has to be the auto-camera. One use of it is all you need to see just how powerful Stick Nodes has become. Seriously, auto panning and resizing the camera on its own!? The only real problem I have with the app at this point is that to delete or add a mass number of frames you have to mash the buttons like a God Of War QTE. Being able to hold the buttons down would be a nice alternative. That aside, this is the best node animation apps on the internet and one of the much better animation platforms overall in my opinion. You’ve made your money with this one Ralph.
ItsAboutThatTimeV · 31 Jul 2026
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5/5Legit best animator on the App Store, worth the price!
I remember first getting the pro version a while back, I was just using the free version making silly animations and showing them to my family like I was the next Disney lol, this app has brought me so many good memory’s and friends honestly the community around the app is amazing and so is the developer! (Notice how he actually responds to reviews and not some generic generated response) The app is basically a “simple” animating tool, I call it simple as in easy to get into, hard to really master type business. I’ve seen some amazing stuff made in this, and honestly is a good competitor to stick based animation apps on computer, but with the luxury of having it in your pocket to use anywhere. I really don’t have any complaints about this app it’s 100% worth the price! (The only thing I dislike is how you can’t import large audio files, but not a big deal.) I don’t tend to animate as much in this anymore, but it’s still fun just to pop on this when I have free time and make something. Thanks for the memory’s and all the good times you brought me, Ralph. (Sorry for the weird long review)
ooey126 · 31 Jul 2026
Privacy & accessibility
App Store
Privacy
- Data Not Linked to You — Analytics — Diagnostics — Crash Data Developer declared
- Data Not Linked to You — Analytics — Identifiers — Device ID Developer declared
- Data Not Linked to You — Diagnostics Developer declared
- Data Not Linked to You — Identifiers Developer declared
- Data Used to Track You — Diagnostics — Crash Data Developer declared
- Data Used to Track You — Diagnostics Developer declared
Accessibility
No accessibility labels collected yet.
Versions
App Store
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3.3.3
◆ (3.3.3) Fixed blank import lists when opening project ◆ Dropdown boxes now have a search filter to more easily navigate your imported stickfigures/movieclips/sounds ◆ Fixed bug regarding Quick Resize Tool turning on/off at wrong times ◆ Fixed bug regarding 0-length node smart-stretch issue ◆ Other small tweaks
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3.3.4
◆ (3.3.4) Fixed issue with empty import lists when opening a project ◆ Dropdown boxes now have a search filter to more easily navigate your imported stickfigures/movieclips/sounds ◆ Fixed bug regarding Quick Resize Tool turning on/off at wrong times ◆ Fixed bug regarding 0-length node smart-stretch issue ◆ Other small tweaks
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4.0.0
◆ Version 4.0.0 has a lot of new additions and fixes, check the website post for a complete list of changes and a walkthrough video of what's new (https://sticknodes.com). Below is a list of some of the more major things. ◆ Sprites! You can now import images into your animations. Sprite importer is also able to convert MC skins to fully-rigged stickfigures. ◆ Unlimited nodes per frame can be enabled in the "App Settings" window. ◆ All library menus have been merged into one. ◆ Menu buttons with (+/-) are hidden by default, can be changed in "App Settings" window. ◆ Pushing figures back/forward will push all joined figures as well. ◆ You can now submit Movieclips to the website. ◆ Fixed transparency issue with PNG export quality. ◆ Fixed anti-aliasing with exports.
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4.0.1
◆ Version 4.0.0 has a lot of new additions and fixes, check the website post for a complete list of changes and a walkthrough video of what's new (https://sticknodes.com). Below is a list of some of the more major things. ◆ Sprites! You can now import images into your animations. Sprite importer is also able to convert MC skins to fully-rigged stickfigures. ◆ Unlimited nodes per frame can be enabled in the "App Settings" window. ◆ All library menus have been merged into one. ◆ Menu buttons with (+/-) are hidden by default, can be changed in "App Settings" window. ◆ Pushing figures back/forward will push all joined figures as well. ◆ You can now submit Movieclips to the website. ◆ Fixed transparency issue with PNG export quality. ◆ Fixed anti-aliasing with exports.
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4.0.2
◆ (4.0.2) Other minor things (see website for details) ◆ Version 4.0.0 has a lot of new additions and fixes, check the website post for a complete list of changes and a walkthrough video of what's new (https://sticknodes.com). Below is a list of some of the more major things. ◆ Sprites! You can now import images into your animations. Sprite importer is also able to convert MC skins to fully-rigged stickfigures. ◆ Unlimited nodes per frame can be enabled in the "App Settings" window. ◆ All library menus have been merged into one. ◆ Menu buttons with (+/-) are hidden by default, can be changed in "App Settings" window. ◆ Pushing figures back/forward will push all joined figures as well. ◆ You can now submit Movieclips to the website. ◆ Fixed transparency issue with PNG export quality. ◆ Fixed anti-aliasing with exports.
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4.0.3
◆ Added toggle for vertical videos, for YT Shorts or TikTok. ◆ Added new filter, pixelate. (Pro only) ◆ Added proper motion blur toggle to blur filter. (Pro only) ◆ Added a very important new sound, search 403. (Pro only) ◆ Added "View Options" toggle to remove the default stage box outline. ◆ Moved "Filter Quality" and on/off toggle to "View Options" ◆ Put the export-size slider from MP4 export window onto GIF and PNG windows as well. ◆ Tweaked increment speed for sprite scale and frame delay. ◆ Fixed semi-transparent pixels when importing sprites.
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4.0.5
◆ Added toggle for vertical videos, for YT Shorts or TikTok. ◆ Added new filter, pixelate. (Pro only) ◆ Added proper motion blur toggle to blur filter. (Pro only) ◆ Added a very important new sound, search 403. (Pro only) ◆ Added "View Options" toggle to remove the default stage box outline. ◆ Moved "Filter Quality" and on/off toggle to "View Options" ◆ Put the export-size slider from MP4 export window onto GIF and PNG windows as well. ◆ Tweaked increment speed for sprite scale and frame delay. ◆ Fixed semi-transparent pixels when importing sprites.
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4.0.6
◆ Added toggle for vertical videos, for YT Shorts or TikTok. ◆ Added new filter, pixelate. (Pro only) ◆ Added proper motion blur toggle to blur filter. (Pro only) ◆ Added a very important new sound, search 403. (Pro only) ◆ Added "View Options" toggle to remove the default stage box outline. ◆ Moved "Filter Quality" and on/off toggle to "View Options" ◆ Put the export-size slider from MP4 export window onto GIF and PNG windows as well. ◆ Tweaked increment speed for sprite scale and frame delay. ◆ Fixed semi-transparent pixels when importing sprites.
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4.1.0
◆ Big memory improvements, projects should use 25-40% less memory than they did before. ◆ Polyfills will now follow curved segments. ◆ Curved segments behave slightly differently and now have a toggle for "circular". ◆ Segments and trapezoids now have a gradient toggle for "sideways". ◆ Circles now have a toggle for "hollow" (no color inside). ◆ Nodes/lines are now rendered via a user-selectable Node Style (see "App Settings"). ◆ Added a tool to remove background color in the "Create Sprite" window. ◆ Arrows can now nudge less than a pixel. ◆ Splash Screen updated. ◆ Generally many small bug fixes.
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4.1.1
◆ Big memory improvements, projects should use 25-40% less memory than they did before. ◆ Polyfills will now follow curved segments. ◆ Curved segments behave slightly differently and now have a toggle for "circular". ◆ Segments and trapezoids now have a gradient toggle for "sideways". ◆ Circles now have a toggle for "hollow" (no color inside). ◆ Nodes/lines are now rendered via a user-selectable Node Style (see "App Settings"). ◆ Added a tool to remove background color in the "Create Sprite" window. ◆ Arrows can now nudge less than a pixel. ◆ Splash Screen updated. ◆ Generally many small bug fixes.
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4.1.2
◆ Big memory improvements, projects should use 25-40% less memory than they did before. ◆ Polyfills will now follow curved segments. ◆ Curved segments behave slightly differently and now have a toggle for "circular". ◆ Segments and trapezoids now have a gradient toggle for "sideways". ◆ Circles now have a toggle for "hollow" (no color inside). ◆ Nodes/lines are now rendered via a user-selectable Node Style (see "App Settings"). ◆ Added a tool to remove background color in the "Create Sprite" window. ◆ Arrows can now nudge less than a pixel. ◆ Splash Screen updated. ◆ Generally many small bug fixes.
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4.1.3
◆ (4.1.3) Bug fixes and stability improvements, see website for full details! ◆ Big memory improvements, projects should use 25-40% less memory than they did before. ◆ Polyfills will now follow curved segments. ◆ Curved segments behave slightly differently and now have a toggle for "circular". ◆ Segments and trapezoids now have a gradient toggle for "sideways". ◆ Circles now have a toggle for "hollow" (no color inside). ◆ Nodes/lines are now rendered via a user-selectable Node Style (see "App Settings"). ◆ Added a tool to remove background color in the "Create Sprite" window. ◆ Arrows can now nudge less than a pixel. ◆ Splash Screen updated. ◆ Generally many small bug fixes.
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4.1.5
◆ (4.1.5) Bug fixes and stability improvements, see website for full details! ◆ Big memory improvements, projects should use 25-40% less memory than they did before. ◆ Polyfills will now follow curved segments. ◆ Curved segments behave slightly differently and now have a toggle for "circular". ◆ Segments and trapezoids now have a gradient toggle for "sideways". ◆ Circles now have a toggle for "hollow" (no color inside). ◆ Nodes/lines are now rendered via a user-selectable Node Style (see "App Settings"). ◆ Added a tool to remove background color in the "Create Sprite" window. ◆ Arrows can now nudge less than a pixel. ◆ Splash Screen updated. ◆ Generally many small bug fixes.
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4.1.6
◆ Added new filter for "Outline" (Pro only) ◆ Updated the responsiveness of Quick Resize Tools and added extra buttons ◆ Creation mode: Added buttons for pushing back/forward a branch of nodes instead of just individual nodes ◆ Creation mode: Splitting a segment now lets you set how many splits to make ◆ When "Show only main nodes" is selected, join anchor nodes will also be visible ◆ Options added to the "Play" button to set a custom playback range ◆ Added new toggle in "App Settings" to preserve a selection when clicking through frames ◆ Added option for "Nerd Mode" to the "App Settings" window, the app will show less text in the UI ◆ Many various convenience changes to certain buttons, fields, and windows - see the website for full details
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4.1.7
◆ (4.1.7) Some minor tweaks and fixes, see website for full details ◆ Added new filter for "Outline" (Pro only) ◆ Updated the responsiveness of Quick Resize Tools and added extra buttons ◆ Creation mode: Added buttons for pushing back/forward a branch of nodes instead of just individual nodes ◆ Creation mode: Splitting a segment now lets you set how many splits to make ◆ When "Show only main nodes" is selected, join anchor nodes will also be visible ◆ Options added to the "Play" button to set a custom playback range ◆ Added new toggle in "App Settings" to preserve a selection when clicking through frames ◆ Added option for "Nerd Mode" to the "App Settings" window, the app will show less text in the UI ◆ Many various convenience changes to certain buttons, fields, and windows - see the website for full details
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4.2.0
◆ New segment: Connectors! These segments stay attached between two nodes ◆ Trapezoids can now be curved, rounded-ends, and easier thickness control ◆ Smart-Stretch improvements, combined with Connectors this allows for new possibilities for figure creation ◆ New node options for "Angle Lock" and "Drag Lock", which keep a node on a specific axis ◆ New node option for "Floaty" - changes the way stretchy nodes tween ◆ Added new toggles in "App Settings", check the enable/disable list ◆ The UI generally has been cleaned up, new icons, and easier to use ◆ Added a "screen padding" value in "App Settings", to adjust the UI so it is not hidden behind your phone notch ◆ But wait there's more! Check the website for a full changelog and see the video linked below for more information!
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4.2.1
◆ New segment: Connectors! These segments stay attached between two nodes ◆ Trapezoids can now be curved, rounded-ends, and easier thickness control ◆ Smart-Stretch improvements, combined with Connectors this allows for new possibilities for figure creation ◆ New node options for "Angle Lock" and "Drag Lock", which keep a node on a specific axis ◆ New node option for "Floaty" - changes the way stretchy nodes tween ◆ Added new toggles in "App Settings", check the enable/disable list ◆ The UI generally has been cleaned up, new icons, and easier to use ◆ Added a "screen padding" value in "App Settings", to adjust the UI so it is not hidden behind your phone notch ◆ But wait there's more! Check the website for a full changelog and see the video linked below for more information!
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4.2.2
◆ 4.2.2 fixes gradient bug! ◆ New segment: Connectors! These segments stay attached between two nodes ◆ Trapezoids can now be curved, rounded-ends, and easier thickness control ◆ Smart-Stretch improvements, combined with Connectors this allows for new possibilities for figure creation ◆ New node options for "Angle Lock" and "Drag Lock", which keep a node on a specific axis ◆ New node option for "Floaty" - changes the way stretchy nodes tween ◆ Added new toggles in "App Settings", check the enable/disable list ◆ The UI generally has been cleaned up, new icons, and easier to use ◆ Added a "screen padding" value in "App Settings", to adjust the UI so it is not hidden behind your phone notch ◆ But wait there's more! Check the website for a full changelog and see the video linked below for more information!
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4.2.3
◆ (4.2.3) Many small fixes, see StickNodes.com for full details! ◆ New segment: Connectors! These segments stay attached between two nodes ◆ Trapezoids can now be curved, rounded-ends, and easier thickness control ◆ Smart-Stretch improvements, combined with Connectors this allows for new possibilities for figure creation ◆ New node options for "Angle Lock" and "Drag Lock", which keep a node on a specific axis ◆ New node option for "Floaty" - changes the way stretchy nodes tween ◆ Added new toggles in "App Settings", check the enable/disable list ◆ The UI generally has been cleaned up, new icons, and easier to use ◆ Added a "screen padding" value in "App Settings", to adjust the UI so it is not hidden behind your phone notch ◆ But wait there's more! Check the website for a full changelog and see the video linked below for more information!
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4.2.4
◆ New splash screen characters, thank you to all who made art for the event! ◆ New mode for the Quick Tools, "Docked", which allows for quicker and more useful access to a lot of commonly-used tools - turn on/off in "View Options" ◆ New "Tween Mode" setting added to figures to change the type of tweening (linear or easing) on a particular frame ◆ Added option for haptic feedback (vibration) in "App Settings", if your devices has that functionality ◆ When creating a Polyfill, it is now much easier to select nodes and also move around the existing Polynodes (use the new "Precise" toggle) ◆ Added different gridline patterns to the Camera ◆ The "Save Reminder" windows now shows you how long since your last save ◆ New toggle in "View Options" to "Show all nodes of active figure" which may be useful when "Only main nodes" is turned on ◆ Circle gradients can now go horizontal/vertical and also half-circle shapes can be reversed ◆ Added a lot of new sounds (Pro only) - search for "424" in the "Import Sound" window ◆ Moved around some buttons and new icons, and some other bug fixes and tweaks ◆ See StickNodes.com for full explanation and changelog!
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4.2.5
◆ (4.2.5) Fix for keyboard backspace issue ◆ New splash screen characters, thank you to all who made art for the event! ◆ New mode for the Quick Tools, "Docked", which allows for quicker and more useful access to a lot of commonly-used tools - turn on/off in "View Options" ◆ New "Tween Mode" setting added to figures to change the type of tweening (linear or easing) on a particular frame ◆ Added option for haptic feedback (vibration) in "App Settings", if your devices has that functionality ◆ When creating a Polyfill, it is now much easier to select nodes and also move around the existing Polynodes (use the new "Precise" toggle) ◆ Added different gridline patterns to the Camera ◆ The "Save Reminder" windows now shows you how long since your last save ◆ New toggle in "View Options" to "Show all nodes of active figure" which may be useful when "Only main nodes" is turned on ◆ Circle gradients can now go horizontal/vertical and also half-circle shapes can be reversed ◆ Added a lot of new sounds (Pro only) - search for "424" in the "Import Sound" window ◆ Moved around some buttons and new icons, and some other bug fixes and tweaks ◆ See StickNodes.com for full explanation and changelog!
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4.2.6
◆ (4.2.6) Many small fixes, see StickNodes.com for full explanation and changelog! ◆ New splash screen characters, thank you to all who made art for the event! ◆ New mode for the Quick Tools, "Docked", which allows for quicker and more useful access to a lot of commonly-used tools - turn on/off in "View Options" ◆ New "Tween Mode" setting added to figures to change the type of tweening (linear or easing) on a particular frame ◆ Added option for haptic feedback (vibration) in "App Settings", if your devices has that functionality ◆ When creating a Polyfill, it is now much easier to select nodes and also move around the existing Polynodes (use the new "Precise" toggle) ◆ Added different gridline patterns to the Camera ◆ The "Save Reminder" windows now shows you how long since your last save ◆ New toggle in "View Options" to "Show all nodes of active figure" which may be useful when "Only main nodes" is turned on ◆ Circle gradients can now go horizontal/vertical and also half-circle shapes can be reversed ◆ Added a lot of new sounds (Pro only) - search for "424" in the "Import Sound" window ◆ Moved around some buttons and new icons, and some other bug fixes and tweaks
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4.2.7
◆ Sprite import changes, you can now import multiple images at once, and also import animated GIF files. ◆ Many small bug fixes and quality-of-life changes, see the website for full details!
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4.3.0
◆ Sprite distortion/skew (toggle with button in Sprite menu or docked quick tools) ◆ Added local project backup system, overridden saved projects are stored temporarily (see Open Project dialog) ◆ Added sideways gradient for triangles ◆ Improved docked quick tools to have new buttons: separate X/Y scale for Sprites, an "edit" button for Movieclips, and a "toggle shape type" in Creation Mode ◆ Improved undo/redo with some quirky behavior with certain actions/repeated actions
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4.3.1
· 30 May 2026
◆ A few small changes, including a fix for flipping triangles/trapezoids with certain color gradient issues. ◆ (4.3.0) Sprite distortion/skew (toggle with button in Sprite menu or docked quick tools) ◆ (4.3.0) Added local project backup system, overridden saved projects are stored temporarily (see Open Project dialog) ◆ (4.3.0) Added sideways gradient for triangles ◆ (4.3.0) Improved docked quick tools to have new buttons: separate X/Y scale for Sprites, an "edit" button for Movieclips, and a "toggle shape type" in Creation Mode ◆ (4.3.0) Improved undo/redo with some quirky behavior with certain actions/repeated actions
Alternatives
- Folioscope: Animation Network — Same category + similar ratings
- FruitMod: Sandbox Mod Workshop — Same category + similar ratings
Availability by market
- US
Data quality & evidence
- Page completeness
- Live store listing
- Last verified
- 31 Jul 2026
- Sources
- App Store
- Independent summary has not been published yet.
- Screenshots: not yet collected