AppCorpus
Market US

ShapeScript Mobile

by Charcoal Design

iPhone · iPad

Active Last checked 7 Aug 2026

Quick verdict

What it is
Store information collected; independent summary not yet available.
At a glance
  • Free to download
  • In-app purchases

Categories and search queries

Official categories

AppCorpus categories

Key functions

Function Availability Access Scope Evidence
Family Sharing Yes Unknown App Store Store published
Free app Yes Free Store published
In-app purchases Yes Limited free Store published

Screens

App Store

13 store screenshots

ShapeScript Mobile ipad screenshot 1
ShapeScript Mobile ipad screenshot 2
ShapeScript Mobile ipad screenshot 3
ShapeScript Mobile ipad screenshot 4

Pricing & paywalls

App Store

  • Unlock Export — $9.99

Ratings & reviews

App Store

5.0 4 ratings · App Store

  1. 5/5Excellent tool for basic design

    For me, this was an intuitive tool for basic 3d printing design. I was able to be productive designing parts within hours. As a caveat, I am familiar in writing scripts, so the concept of physical objects specifications as functions and defining shapes with text specifications was natural for me. The design language has basic coding concepts within it, and one could also use more robust coding languages to write .shape files in an automated workflow.

    AndyWOH · 7 Aug 2026

Privacy & accessibility

App Store

Privacy

  • Data Not Collected Developer declared

Accessibility

No accessibility labels collected yet.

Versions

App Store

  • 1.3.4

    • Bug fix — Fixed bug where a block option could clash with a global symbol of the same name.

  • 1.3.5

    • Bug fix — Fixed bug where structured data was flattened when returned from a block or function. • Bug fix — Fixed orthographic status not updating correctly in camera menu. • Bug fix — Source editor no longer closes when shape file is reloaded. • Improvement — Disabled double space period shortcut in source editor. • Examples — Added Icosahedron example project. • Documentation — Improved camera control docs.

  • 1.3.6

    • Mesh precision — Further reduced cracks in meshes when using CSG operations. • Debugging — Made some improvements to error messages and suggestions. • Bug fix — Fixed bug where structured data was flattened when returned from a block or function. • Bug fix — Fixed "Show Wireframe" status not updating correctly in camera menu. • Bug fix — Fixed crash in source editor.

  • 1.3.7

    • Bug fix — Fixed ambiguity when calling functions with parenthesized arguments. • Debugging — Added error message when using more than 8 lights in a scene (previously this failed silently). • Export — Exported STL files now retain polygon color information.

  • 1.3.8

    • Bug fix — Fixed misaligned shapes when exporting a scene containing groups in USD format. • Crash fix — Fixed crash when exporting a scene containing lights in DAE format. • Syntax — Added point.isCurved and polygon.center member properties.

  • 1.4.0

    • Syntax — Added switch/case statements. • Syntax — Added subscripting support for objects and tuples. • Syntax — Added object constructor command. • Syntax — Added text.string, font, color and linespacing members. • Syntax — You can now use import statements in expressions. • Materials — The opacity property can now be set to a texture for variable opacity. • Materials — Textures now use nearest-neighbor filtering for upscaling instead of linear. • Materials — Added normals command for setting variable surface normals using a texture. • Materials — Added roughness and metallicity properties for physically based rendering (PBR). • Materials — Added material command for storing and setting all material properties at once. • Lighting — Added light.shadow property to control shadow casting.

  • 1.4.1

    • Export — All image export formats from desktop ShapeScript are now supported on mobile. • Export — Added camera.antialiased property to disable antialiasing in exported images. • Export — Improved antialiasing quality for exported images. • Export — ASCII STL files can now be exported. • Import — Imported STL files now retain polygon color information. • Import — Improved error reporting when import fails.

  • 1.4.2

    • Bug fix — Exported images now have the correct background. • Bug fix — Fixed alpha blending issues in exported images. • Bug fix — Fixed aspect ratio distortion when exporting large images. • Bug fix — Polygon vertex colors and path point colors now have consistent gamma. • Bug fix — Fixed double application of local transform in functions. • Bug fix — Fixed double application of local transform for imported shapes. • Crash fix — Recursive function or block references no longer crash. • Import — Improved error messages for missing or inaccessible file imports. • Import — Vertex colors are now preserved for imported models.

  • 1.4.3

    • Export — Added SVG export. • Syntax — Added "in" operator for testing if a value lies within a tuple or range. • Syntax — Negative subscript indices can now be used to access elements at the end of a list.

  • 1.4.4

    • Export — Added 3MF export. • Bug fix — Improved SVG path support. • Bug fix — Fixed issue where bounds member didn't work on text command output. • Editor — Tap to select shapes now works through invisible objects. • Debugging — Partial scene progress is now displayed after an error to aid debugging.

  • 1.4.5

    • Bug fix — Fixed escaping of object names in 3MF export.

  • 1.4.6

    • Model info — Added mesh volume to model info. • Meshes — Added mesh.volume member. • Meshes — Added mesh.triangles and polygon.triangles members. • Functions — Added sum() function. • Syntax — Added partial ranges using the new "from" operator. • Crash fix — Fixed crash when extruding single-point paths. • Bug fix — Fixed bug with returning subscripted values. • Bug fix — Fixed some bugs with negative or reversed ranges.

  • 1.4.7

    • Bug fix — The polygons, triangles and volume members should now work correctly in all cases. • Improvement — Added support for the British spelling "centre" as an alias for "center".

  • 1.4.8

    • Bug fix — Significantly improved loft output when lofted shapes have different numbers of points. • Performance — Repeated access to an imported file is now cached to reduce loading time. • Improvement — Home Screen icon now supports dark and tinted modes.

  • 1.4.9

    • Performance — Significantly improved performance when rendering geometry with high detail. • Crash fix — Fixed crash in path command when successive points have the same coordinate. • Crash fix — Fixed crash when displaying error line number in some cases. • Bug fix — Fixed some text input glitches.

  • 1.5.0

    • Minkowski sum — Added minkowski command for creating a Minkowski sum of meshes or paths. • Editing — Added undo/redo buttons to built-in source editor. • Export — Added support for exporting OpenSCAD CSG (Constructive Solid Geometry) files. • Import/Export — Added support for importing and exporting OFF (Object File Format) files. • Syntax — Custom blocks now accept child objects via implicit children parameter. • Syntax — Added fonts property for listing available fonts. • Syntax — Made font command name matching more lenient. • Syntax — The sum function now works with vector inputs. • Debugging — Improved error messaging for mismatched angle types. • Debugging — Improved function parameter type inference. • Debugging — Improved type error messages. • Performance — Significantly improved performance when extruding complex paths such as text. • Improvement — The smoothing command now works with imported meshes. • Improvement — Improved vertex color blending for hull and extrusion commands. • Crash fix — Fixed crash when a function has duplicate parameter names. • Bug fix — The loft command now works correctly again with paths containing a single point. • Bug fix — Fixed some bugs with transform commands and properties in custom blocks. • Bug fix — Accessing mesh and polygon member properties now works for tuples of meshes/polygons. • Bug fix — Fixed cache invalidation bug when using smoothing or hull commands.

  • 1.5.1

    • Crash fix — Fixed crash when creating a path from empty subpaths. • Bug fix — Fixed minkowski command output with off-center input shapes. • Bug fix — Fixed bounds calculation for intersection shapes. • Bug fix — Fixed bug where mesh.triangles member returned polygons instead of triangles. • Bug fix — Fixed partial render state sometimes not being shown after an error. • Bug fix — Scene info no longer shows imported models and textures after they have been removed. • Improvement — Improved detessellation algorithm (now merges more polygons than before). • Improvement — Improved subpaths implementation (more reliably preserves distinct subpaths).

  • 1.5.2

    • Bug fix — Fixed misalignment when using twist option with extrude command • Bug fix — Fixed vertex normals when extruding along a path with sharp corners • Bug fix — Fixed loft command with coplanar paths producing inverted faces • Bug fix — Fixed occasional missing vertices in hull command output • Improvement — Improved hull and minkowski command performance

  • 1.5.3

    • Syntax — You can now use if, switch and for statements inside expressions. • Syntax — Added optional message parameter for assert command. • Syntax — Textures and fonts can now be imported for later use with the import command. • Bug fix — Fixed off-center convex hull calculation. • Bug fix — Fixed expression snd func scope transforms. • Bug fix — Editing or replacing a texture file now triggers reload automatically. • Improvement — Removed redundant parentheses from logged values. • Import — Lights are now included when importing scene files.

  • 1.5.4

    • Bug fix — Fixed unexpected flattening of nested tuple values.

  • 1.5.5

    • Bug fix — Fixed rendering of nested transparent objects. • Bug fix — Fixed spurious type mismatch warning. • Bug fix — Unterminated block comments now produce an error. • Bug fix — Fixed loft command when lofted shapes have different numbers of points. • Crash fix — Fixed crash with non-finite scale or position values. • Import — Added support for tilde in import paths. • Import — Added size limits for imported files. • Improvement — Improved cancellation responsiveness.

  • 1.5.6

    • Bug fix — Fixed rendering of non-overlapping transparent objects. • Object Selection — Added long-press contextual menu for selecting objects in the editor. • Debug Console — Console is now a resizable bottom sheet instead of a fixed-size footer.

  • 1.5.7

    • Improvement — Improved handling of complex or self-intersecting paths. • Bug fix — Fixed inverted edge vertex normals on complex extruded shapes, including text. • Bug fix — Unlock Export Feature now works again.

  • 1.5.8

    • Bug fix — Fixed incorrect count, allButFirst, allButLast and indexed member results for tuples. • Bug fix — Fixed child transforms being ignored when looping over shape values returned from a function. • Bug fix — Fixed performance regression when extruding along a path. • Bug fix — Fixed blank lines being omitted from console output. • Bug fix — Restored original subpath joining behavior. • Bug fix — Fixed various cases of malformed or inverted geometry.

  • 1.5.9 · 29 Jul 2026

    • Crash fix — Fixed crash on app launch.

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Last verified
7 Aug 2026
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