Quick verdict
- What it is
- Store information collected; independent summary not yet available.
- At a glance
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- $4.99
Categories and search queries
Official categories
- Utilities
AppCorpus categories
Key functions
| Function | Availability | Access | Scope | Evidence |
|---|---|---|---|---|
| Family Sharing | Yes | Unknown | App Store | Store published |
| Game controller | Yes | Unknown | App Store | Store published |
Screens
App Store
6 store screenshots
Pricing & paywalls
App Store
- Price: $4.99
Ratings & reviews
App Store
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4/5It’s Great but some issues
It works great and functions fine and smoothly, however, there are no sound, I try reinstalling the file over and over but with no results. Is there something I should be doing?
hammerheadshark06 · 31 Jul 2026
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5/5Good App But Needs A Fix
App works well and save import/export actually works. Needs a fix on the save feature because when you close the app the saved game disappears so you have to export the save file every time in order to long lose any progress. Recently downloaded another app like this called RPG Viewer but that apps import/export does not function and the games get corrupted. This is a really good alternative although it doesn’t have a cheat feature. The app needs a little work though, we need a feature to delete the rpgmv games through the app. Good application though keep it up.
Johanna C. Makuchi · 31 Jul 2026
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3/5It works, but there are some issues.
For me, I’ve decided to try playing some games and I already had issues. First off trying to import save files into the game does not work and outright just deleted any save data you previously had on the game. Also any save data that would have been in the game before being transferred into RPGEmulator does not carry over. Secondly there are times where there will be no audio at all and from what I could research it’s due to some games not being compatible with certain audio engines. Is there anyway for the ability to switch audio engines (SFL/OPENAL/DirectSound/ OpenSLES). Third I could not find where the files for RPGEmu are at. Like I could not find them on the Files App, so it has to be in the app itself which I cannot access. A response back would be nice.
Sezzar3000 · 31 Jul 2026
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3/5Good but could be better
While the emulator itself is good i feel that for some rpgs a popup keyboard is needed due to some games require you to put a name in and that you cant do that with a keyboard popup. I have tried mv emulation and that runs smoothly xp could use some work with having additional addons as it feels lacking when some features for xp work and some dont. Overall the app itself is very good and runs well but it could use improvement.
ShadowFreddyProd · 31 Jul 2026
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5/5Can’t run large files (2.6GB)
This app is great, but I wish it supported files up to 3GB. A lot of RPG maker games are getting bigger nowadays. Not sure why this wouldn’t work though? Is it a hardware or software issue? Would like an answer from the developers. I will gladly give a 5 star if this gets fixed.
Lmachy · 31 Jul 2026
Privacy & accessibility
App Store
Privacy
- Data Not Collected Developer declared
Accessibility
No accessibility labels collected yet.
Versions
App Store
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10.0.1
fixes some known issues. accelerated the game import process, especially when deals with game audio assets, new version uses AudioToolBox to optimize the file process, however, for large file such as 5GB, it will still need some minutes. new version also fixed the game save logic error for some games. Notice: If the game could not be played in previous version, you could try to import the game.zip into RPGEmu again, the new version may be able to play it now. And if you want to make sure your game.zip is played with latest version, you need to export the game save file, import the game.zip, then import the game save file.
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11.0.1
enhanced the game save logic enhanced some UI fixes some known issues add desktop mode (when the game could not run in RPGEmu, you could switch to desktop mode, then retry to play the game) add low resolution mode (when the game could not run in RPGEmu, you could lower resolution, then retry to play the game) in most cases, you do not need to switch to desktop mode or lower resolution, only when you find that you could not play the game, you can try to play the game with these actions just import the game.zip twice, one set to desktop mode, another low resolution, if both of them could not run still, you could feel free to contact with us then
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12.0.1
1. add virtual joystick, once switch to virtual joystick ( by long press the game item on the home list), the game control on the screen will be changed to joystick when you play the game 2. optimized the game import speed, will be almost 10x faster than previous version 3. fixes some known issues Notice: only when you find the game could not be played, such as "black screen", you could try to play the game with "desktop mode" or "low resolution", or else, you just do not need to switch to these modes, it may or may not break the game if you force to use those modes when the game was already ok to play. The operation could not be revoked when you switch to joystick, desktop mode, low resolution, so we suggest that you could import the game twice or more, just check which mode you would like to go, then delete others before you start to play the game deeply. Always be aware of that to get the game progress saved into disk, you need to save the game progress from game part firstly, then press "...", press "Exit The Game", then the game progress will be saved into disk.
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18.1.1
fixes some known issues optimized low resolution process, in previous version, we found it may make the image too small, now we set a min size for the process to avoid the image becoming too small add the ability to view and edit the game's source code add the ability to play RPG Maker XP game [Note: to start the game, you need to press "Enter" on the virtual keyboard, to show the game menu after you started the game, you need to press "Esc".]
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18.2.0
add supports for importing PC MZ games' save files into MZ games in RPGEmu, in previous version, only supported the save files which exported from MZ games in RPGEmu, it means now you can enjoy your MZ games cross platform, for example, played on PC while you are at home, archive the save files [global.rmmzsave, ..., file1.rmmzsave], then load the game into RPGEmu, load the save.zip into MZ Game in RPGEmu, then you can continue playing the game on the go. enhanced the image rendering in XP Game [we find some image is too large, now we use "megaSurface"; and some image name is not encoding UTF-8, we fix the error on c++ side, so any encoding will work now, and even if the image is really not on the path, will use a 32x32 blank image to avoid the app goes to crash]. Note: If you find the game is broken in new version, you will need to import the game.zip again, and delete the broken one, as sometimes we revised too many codes, very hard to keep compatible with old version, hope you could kindly understand it.
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18.3.3
in previous version, rotate the iPhone may crash the XP game, now we fixed the bug ( Note: some XP game is very old, you may still need to rotate your iPhone to landscape firstly, then, start the game, this will make sure Ruby VM get the correct rendering size, some game may cache the size in disk file, you may need to start from landscape twice to reset the cache, anyway, for some very old game, start from landscape again and again should solve the issue, if not, feel free to contact with us via tutorial page's email address). fixes some bugs in non-UTF8 game.zip, indeed, we tested the game, found the assets is there, while engine could not find it as file name encoding error, now we fixed the error. (Note: you need to import your game.zip into RPGEmu again to fix the error, if the game is ok, just keep it as it is, if the game is broken, try to import the game.zip into RPGEmu again, you maybe surprised the bugs disappeared, as we enhanced the file name encoding logic, such as .utf8, .ascii, .shiftJIS, .EUC_KR, .big5, .GB_18030_2000 all are ok now). update the tutorial page for virtual keyboard's layout and virtual keyboard' key map. add a close button for view source code sheet UI, to align with the newest design guidance. add a "Tap to Start" for MV/MZ(some users still tell us the audio is muted, and some game does need the user to tap the game screen firstly too, so we think adding the UI layer to start the game will be a good experience, please kindly note, some visual novels may need you tap the game screen always, or else it may throw permission error, though the case is very rare to happen, if you see audio permission error for MV/MZ, please tap the screen, hide the virtual keyboard, some old game strictly check your finger tap). (Note: If you are the first time using the app, you had better to read our tutorial page at least once, it will help you enjoy your RPG Maker games more smoothly).
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19.0.1
fixes some known issues optimized the app's asset size
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20.0.1
fixed many known issues such as when play some XP games, throw json lib error, current version will fix the bug such as some MV games black screen, switch to Desktop mode, change its GL render mode may fix the error though we could map [Up/Down/Shift/Ctrl] to any keyboard key in previous version, the display name does not change in virtual joystick mode, now we fixed the bug, so you can clearly see the key is mapped to which key. enhanced the low resolution mode, indeed, when MV games try to load many big PC images (4096x4096), game may crash immediately, when it happened, switch to low resolution mode, will downscale the image to 1/2 of its original size, I have tested some games, after we switched to low resolution mode, it is ok to play then (note: if the game is ok to play, never switch to Desktop mode or Low resolution mode, these two options are only for the case which the game could not be played, black screen, or crashed, you have no way to play the game, then you can try Desktop mode or Low resolution mode, and low resolution mode will only downscale the large images, we have set the min pixel size for it, when the size reaches 1024x1024, will not downscale any more. Kindly note the two options are trying to give you a chance to play those unplayable games on the fly, they are not a guarantee, if finally you have no way to play the game still, never hesitate to contact with us, our email address is on the app's tutorial page.) for most of MV games which crashed with high resolution images, lower resolution 1 time is ok to run, if crashed still, you may need to lower resolution 3-4 times then, I have tested one MV game which includes many 4096x4096 images, after lower resolution 4 times, it successfully runs in RPGEmu finally. For another 2 MV games which only includes some 4096x4096 images, just lower resolution 1 time is ok to run, we could not test all games, when you find your games not worked in RPGEmu, feel free to let us know. add compatibility for ruby 1.9, which old XP games will require it make virtual joystick a little larger, to avoid when moving player suddenly tapped the game screen (if you preferred ESC/Enter on right side, please switch to virtual joystick, or else, default keyboard will be fine, you can always adjust its opacity in settings too) note: we recommend that you switch to virtual joystick always, as when the game is 8-direction move design, default 4-direction [WASD] will be a little trouble to move the player, virtual joystick can work on both 4-direction and 8-direction very well. add a global option for virtual joystick, if you turned it on in settings, no matter you switched to virtual joystick mode or not, the keyboard will be virtual joystick always.
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2.0.1
added app local language support for many countries though the product display page is English, once you installed the app, you could use the app with your local language in most cases fixes some known issues
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20.1.0
fixes some known issues
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2.0.2
updates some text in product page and app's tutorial page
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20.2.0
fixed many known issues for XP games enhanced the low resolution logic for MV games enhanced the emulator's compatibility for more games
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20.3.0
fixes some known issues. add keyboard input for XP games, when game require you input with system keyboard, just press "...", "Show/Hide[keyboard]" will launch keyboard or hide keyboard. added some patches for ruby 1.8 kindly note, RPG Maker XP/VXAce/VX games are all tagged as "XP Game" in RPGEmu, as they are all written used Ruby.
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2.1.0
enhanced the game audio, especially when you put the app in background, then bring it into foreground, in previous version, the audio will be muted, now, after our hard working, the web audio is very similar with the native audio, it will resume playing now. however, if you leave the app long time, the built-in server maybe shut down, that's unexpected error, just save the game progress, reboot the app, continue the game will be fine. for some tutorial text, we used the iOS 18 translation API, just download the translate model, enjoy the local language then.
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21.0.1
· 25 Jul 2026
fixes some known issues. Kindly note: [1]. RPGEmu works on 90% RPG Maker MV/MZ games, 50% RPG Maker XP/VXAce/VX games. [2]. If you buy the app just for playing RPG Maker XP/VXAce/VX games, please consider your game titles may just not work in RPGEmu, you had better to send us email inquiry whether your game title worked or not before you buy. If you could accept to play MV/MZ games at the app's price, just get RPGEmu then. [3]. So, if you are only the fans for RPG Maker XP/VXAce/VX games, this app maybe not suitable for you. [4]. RPGEmu is good at RPG Maker MV/MZ games, while for RPG Maker XP/VXAce/VX games, it could play only some games. [5]. Never expect that RPGEmu could play all games, even if the game is created with RPG Maker MV/MZ/XP tools. [6]. The rest 10% or 50% games maybe just what you would like to play, we hope that before you decide to pay for the app, you have already known about this. [7]. You could contact with us via email: [email protected], we will try to help you solve the issues. [8]. If you are worry about whether you could play "...Titles" game, what you should do? (a). send us email, we will confirm whether the game is ok, only buy the app once we confirmed the game is ok to play. (b). simply just do not buy the app. [9]. Anyway, it is one-time paid app, we will update the app once and once, will not charge from you anymore, we think there are no reasons to uninstall the app, and we will always try our best to make your game titles be able to play in RPGEmu. [10]. If you have no RPG Maker MV/MZ/XP game titles in hand, please do not install the app, as RPGEmu does not supply any games, it is an empty tool [only bundled with 3 very basic demo games], you need to put your game titles in [Files App] firstly, then you can import those titles into RPGEmu.
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2.1.1
enhanced the game audio experience on iPhone in previous version, we solved the issue that audio will be unexpected muted on the iPad, however, that's not enough, when on the iPhone, the issue is still there, this version will fix this bug still, as WKWebView limitation, when you leave the app long time, you must save the game progress, restart the app to continue the game progress in this version, we also put the game control button upper than before when you are in landscape mode (only for the iPhone), we think it is necessary, or else the RPG text content maybe obscured by the controller. Added the "F3" key, it will help you make the game's rendering is correct, so that you can play the game more smoothly.
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3.0.1
add support for exporting and importing game save file detail: you could export the current game save file, then load the game save file back situations you maybe need this feature as follow: 1. you export the game save file from iPad, and send the file to your iPhone, once the game is the same game, you could load the save file back at your iPhone 2. you could even load the save file generated by other apps, once the save file is RPGEmu expected format (.zip, and after extracted, the file should be global.rpgsave, file1.rpgsave, file2.rpgsave...) The new feature will help you continue the game progress without playing the game from beginning again.
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4.0.1
added support for .rar game file now you could import .rar game file or .zip game file once you downloaded them with Safari please note, make sure you downloaded .zip or .rar is windows pc version, other platform version maybe not work fixes some known issues notes: If you think the game file is a RPG Maker MV file, and RPGEmu should be able to play it, while the emulator could not, do not hesitate to let us know by sending email(what we need is 1.game file or game file download link, 2. how to get the issues) before you do this, please make sure you are using the latest version
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4.0.3
use iOS 18 translation API, you now could play this app in your local language in most case. Enhanced the game save logic, now it will be saved progress when the app goes into background or you explicit pressed "Exit The Game" button (of course, you must save the game into File firstly from the game part "save"). Notice: this app is for RPG Maker MV games only, RPG Maker has many products, try other RPG Maker games which not MV will get no luck. Anyway, there're still many games made with RPG Maker MV, just enjoy it!
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4.1.0
fixes some known issues. built with Xcode 26, some UI will be Liquid glass style. enhanced the app's support for large game.zip file. Note: when the file is larger than 1 GB, it may take minutes to import the game file into the app, we have tested a 1 GB file, it takes 3 minutes to finish the import process.
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5.0.1
fixes some known issues add supports for joysticks, with game controller connected, you could play the game more smoothly now add customization for virtual keyboard buttons' layout, you could adjust its Y position and scale the buttons in X direction enhanced the web audio's experience, when the app goes into background, audio will be muted, when the app goes into foreground, audio will be resumed to play Notes: Any issues or feedbacks, please feel free to contact with us via email: [email protected]
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5.0.2
fixes some known issues one of our users said he could not play his game, the new version will be able to play his game Notes: though RPGEmu now could play most of MV games, some games may not be able to play still, if you find one, please feel free to contact with us, we are glad to fix the issues you found, and try to make RPGEmu better and better
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9.0.1
Note: when you transfer the game file, do not leave the RPGEmu's screen, or else, the app will terminate the transfer process then crash. add supports for RPG Maker MZ games [MZ Game] add key map customization for virtual key "Up" and "Down", kindly note that not all games require all virtual keys, so, if you find that when you pressed the key, nothing happened, that's an expected behavior, that means the game does not need that virtual key. we added this new feature, as some users say his game needs the virtual key "E", in the new version, now you could map the key "Up" to "E", so you get the key "E", of course, you lost of the key "Up", and we find the key "Up" is not that necessary , as it just does PageUp work. fixes some known issues
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9.0.2
add support to modify the game name and icon on the home list just long press the item, will show a context menu, then you could modify the game name and icon
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9.0.3
fixes some known issues. enhanced the app's compatibility for more games. notice: 1. when your mv game includes .webm codec is not [vp9, vp8, av1], the game import process will need more time to finish. 2. we find MZ Game may try to play video before user tap gesture, which is not allowed in modern web page, so we blocked the video to play before user tap the web page, you will see a black screen when you opened the game, follow the tip displayed, try to tap the black screen, you may need to tap the edge of the screen, after you tapped the black screen, the game should start to play, we have tested some games, try to tap the screen edge or center, all of them played ok.
Alternatives
- Runa: RPG Maker & VN Player — Same category + similar ratings
Availability by market
- US
Data quality & evidence
- Page completeness
- Live store listing
- Last verified
- 31 Jul 2026
- Sources
- App Store
- Independent summary has not been published yet.