Quick verdict
- What it is
- Store information collected; independent summary not yet available.
- At a glance
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- Free to download
- In-app purchases
Categories and search queries
Official categories
- Entertainment
AppCorpus categories
Key functions
| Function | Availability | Access | Scope | Evidence |
|---|---|---|---|---|
| Free app | Yes | Free | — | Store published |
| In-app purchases | Yes | Limited free | — | Store published |
Screens
App Store
7 store screenshots
Pricing & paywalls
App Store
Shown for US
- Free to download
- In-app purchases
Ratings & reviews
App Store
Shown for US
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4/5Wii U touch functionality
When I tried to play Kirby and the Rainbow Curse I realized that the touchscreen for the Wii U doesn’t work. Could you maybe try to solve this issue. Also this is a very underrated emulator, good work but maybe try to add all the buttons.
𝕵𝖔𝖘𝖍u@ · 31 Jul 2026
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1/5Some games have audio crackling and stutters. OOT N64 is an example
Stability and performance could be better but it’s a good start. And as a reply to your responses, first of all these aren’t comments it’s called a review, and second of all I’m not being deceitful, I’m just giving some advice! So maybe stop assuming that I’m your enemy and then I’m trying to support some other company because I’m just giving a review. It’s extremely unprofessional for you to do that and I’m not trying to take any insult because I was not insulting you. So you take care and I will not be responding to anything else because as a customer I have every right to make a review. They’re absolutely is stuttering unless that has been fixed since I last reviewed an audio cuts in and out all the time. I have an iPhone 17 Pro so that shouldn’t be the issue. I was just giving advice and wasn’t trying to be insulting so maybe next time just ignore this or say something nice instead of trying to call me, deceitful and like I’m working for a company or something.
Christian Crockett · 31 Jul 2026
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5/5L
So last time I wrote I asked for the y button but you added changing control so that fixed the problem but now, when setting a button to the L button it will not work, but all the glitches with adio have been fixed so this emulator is like 9/10
Grabo boy · 31 Jul 2026
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2/5Basic features locked behind paywall
The games run great and all, but the controller inputs don't really work for me, and I need to pay to change it. A good update idea would be to let people unlock payed features for a few minutes if they watch ads. Also why is there no L button, a good feature would be adding an L button.
﷽﷽﷽﷽﷽﷽﷽ ﷽﷽﷽﷽﷽﷽﷽﷽﷽﷽ ﷽﷽﷽﷽﷽﷽﷽﷽﷽﷽ · 31 Jul 2026
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4/5Wii U touch screen doesn’t work!
I tried to play Kirby and the Rainbow Curse but the emulator doesn’t read my touch inputs. I would like to know if you could fix this issue. This emulator seems super cool, keep up the great work.
1580Anoymous · 31 Jul 2026
Privacy & accessibility
App Store
Privacy
- Data Not Collected Developer declared
Accessibility
No accessibility labels collected yet.
Versions
App Store
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2.6.2
Updates to the controller layout Updated joystick response More rendering fixes Small fixes in multiplayer pipeline Updated settings layout
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2.6.3
Added adaptive button lighting Updated controller layout Reverted joystick response Updated audio slider response
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2.7
Added MoltenVK backend to graphics section Updated file importer to support individual files Refined adaptive lighting Refined layout
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2.71
Refined Layout Performance fixes
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2.7.2
Performance fixes Fixed a bug in the controller config layout (landscape) Expanded the hit box of the backend picker
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2.8
The main menu landscape layout has been updated.
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2.8.1
Bug fixes to the R button The size the controller is capable of adapting to has been decreased Updated landscape UI Performance fixes
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2.8.2
Added swap c stick and main buttons toggle Added the ability to rename games by long pressing on a row Custom box art can now be added by long pressing on a row If a Title is too long it will now animate horizontally to show its full length Bug fixes to the R slide Added press delay to save and load state buttons Updated name to 64Touch
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2.9
Performance fixes Replaced C flip section with custom mapping section Update Demo box art Added theme song to App Store video
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2.9.1
Updated Screenshots Updated Demo Game
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2.9.2
The size the controller is capable of adapting to - has been decreased In order to achieve this - The controller will now adapt dynamically as it shrinks Updated Demo Game Some performance fixes Updated iPad Screenshots
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2.9.3
The controller scaling mechanism has been updated to be more intelligent Small bug fixes
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2.9.4
Perfomance bug fixes
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2.9.5
Fixed a bug that was causing crashes on multiplayer - and lack of input on Demo game. Updated Start button
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2.9.6
Free users can now select their preferred graphics mode. The 2x resolution is still a premium feature. A new premium toggle has been added for the Reflexive layout in favor of making the graphics selection free. The Reflexive layout has been updated to scale more intelligently. Under the hood performance fixes.
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2.9.7
Fixed an issue that was causing crashes from rapid core switching Minor adjustments to the controller scaling
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2.9.9
Improved multiplayer performance Updated R/B/Z/A button scaling - The main buttons cluster will now start scaling up earlier Updated joystick response - The joystick uses a custom response system. Because of this it feels more natural to have a smaller deadzone.
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2.9.9.1
Updated Multiplayer performance Updated shader compilation to async for Vulkan pipeline - The old performance setting has been moved to a "legacy toggle" Updated interpreter to be more performant on Apple Silicon Added video of Reflex layout
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3.0.0
Introduced support for WiiU * The WiiU emulator is free * The WiiU emulator is single-player only * Some games are impressively performant * Many games are untested and likely unplayable * The WiiU emulator is in very early stages; Expect many bugs/crashes * You MUST start from a hard reset on WiiU emulation to get full performance! * Turn Vsync off for best results * There is a high performance requirement to emulate WiiU games N64 Multiplayer * Multiplayer is now free to all users * Multiplayer is now two players only * Upgraded N64 multiplayer to Ad-Hoc Mesh - Multiplayer v3 uses Apple Wireless Direct Link, which further reduces input latency compared to 2.9.9 * Smoother Synchronization * Fluid Performance: You’ll notice immediate improvements in consistency and smoothness compared to v2 * This new architecture provides the foundation to support advanced features, like layered, competitive matchmaking in future updates * The new N64 multiplayer has some syncing issues; you may need to cycle your wifi - and try multiple times to start a game without issues Controller * The Latch mechanism and Reflex layout are now the paid features instead of multiplayer * The Reflex layout has been updated to have a more "oily" feel * The main button cluster has increased in size for better usability * A new controller skin has been added for WiiU games * You can pinch and zoom with two fingers on the top of the Wii U controller to adjust the size of the main buttons * Latch to the right on the 64Touch logo in WiiU mode to adjust your button while in game * Latch to the left to perform a normal latch Refined UI elements * Various parts of the UI have been updated * The App Icon has been updated to showcase WiiU support. Users can change the icon in the settings * Users can now test the Reflex layout in the demo game * A new icon has been added. You can select the old icon in the settings Compatibility & Hardware * You MUST start from a hard reset on WiiU emulation to get full performance! * The minimum iOS version required has been bumped to iOS 26 * The new N64 multiplayer has some syncing issues; you may need to cycle your wifi - and try multiple times to start a game without issues
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3.1.0
Performance * Various optimizations to the WiiU cached interpreter * Various Metal rendering improvements/fixes Bug Fixes * Fixed a bug causing issues with the Wii U L button * The slide-into functionality was conflicting with the latching mechanism (hold and swipe left) * Fixed a bug causing touch issues on the L button quick select menu * Fixed various memory leaks * The WiiU emulator has less performance degradation than 3.0. But you should still start games from a hard reset. * Fixed a bug causing stalling when backing up Wii U saves * Fixed a bug causing IAP unlock status to get wiped across sessions Other * Updated Wii U keyboard overlay to route to native iOS keyboard * Updated light mode UI to be more consistent with dark mode * Minor updates to the Wii U button visuals * Added cooldown period after exiting a WiiU game * Updated N64 Quick Resume to contain aggressive mode toggle * The quick resume functionality will now fire if you swipe up to the app switcher without going home if you turn on aggressive mode * Updated N64 regular saves to flush more aggressively
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3.2.0
GameCube * Introduced GameCube Support * GameCube emulation is completely free-and it's quite performant * Emulation fully supports save states and Quick Resume. * It's worth noting these save-state files are quite large (around 90MB each). * New Controller Skin * Added a custom controller skin designed specifically for GameCube buttons. * The Gamecube Skin can be adjusted in the GameCube settings as Wide or Standard. * Wide gives a bigger screen size. Standard gives a more clean look. Both can be adjusted using a pinch at the top center of the screen. Wii U * Speed and Performance Boosts * Many games should see noticeable performance improvements in this build. * Even if a game was already running at full speed, Wii U emulation is incredibly heavy on mobile hardware. * We must continue to refine and optimize to keep heat down for longer play sessions. * Added Soft Vsync toggle * This is an experimental new Vsync that tries to better maintain performance while lightly pacing games. It's largely untested and experimental. * Fixed various memory leaks * There is less performance degradation now throughout repeat launches. I still recommend a hard reset for best results. General * New Quick Slide Console Switching * Toolbars are great for keeping an app interface clean, but their major drawback is poor one-handed usability. * So, what is the solution to this problem? * A new sliding gesture has been added the bottom-right corner that lets you switch between consoles with a quick swipe. * I think this is something you will appreciate just as much as - if not more than - any other change in this release. * New Save File Options * Added a new option in the settings menu to view your save files directly. * Backing up and importing saves has been transitioned to a Pro feature. * Replaced aggressive Quick Resume with integrated or separate. * You can now choose if you'd like to keep your quick resume state separate or not from your regular save state. * NOTE: Your saves are stored inside the app bundle per Apple's security scoped guidelines for iOS. If you delete the app - your saves will also be deleted. * UI Reversion and Clean Up * The app's interface has been reverted to a classic pre-3.0 style layout. * I think this version is more pleasing to look at and interact with. * A new Icon has been added for GameCube. The default icon has reverted back to "Classic" or "N64". Controller * Fixed a critical issue that was causing input delay on various buttons * 64Touch Button Refinements * Previously, you had to latch the 64Touch button and slide right to quickly remap the button. * This has been replaced by a long-press on the in-game menu (Home) button, which is now fully supported in portrait mode too. * It's easier to understand the button you long press is the one that gets remapped - but you also don't want to trigger that action during normal play. * This functionality is currently disabled in landscape. * You can now slide into the 64Touch logo button in portrait mode * Refactored Controller Mapping section KNOWN ISSUES: * If you use the toolbar to switch consoles the quick swipe does not sync properly. It will be fixed in the next release * The WiiU emulator still NEW and bound to have various issues. I recommend a hard reset for best performance * I am aware of issues in video scenes * The GameCube emulator is in a v1 release and bound to have issues. It's largely untested * The paywall has been disabled while a game is running * The 64Touch quick button change (hold and press on the menu button) is currently disabled in landscape * You may have to reset your device to get the icon switching to work properly
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3.2.1
Controller * Fixed a bug that was causing overlapping of the bottom right stick and the bottom button
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3.3.0
3DS * Introduced 3DS support * 3DS emulation is free. * This is a v1 release, but it's quite performant. * The controller allows you to resize the bottom screen with a pinch gesture. Landscape mode is top-screen only. * Adjusting the height of the controller is part of the PRO upgrade. * You can test height adjustments (Reflex layout) using the built-in demo game. * Save states, quick resume, and regular saves are fully supported. * Note: The 3DS emulator only supports decrypted .3ds files. Wii U * Improved Wii U emulator speed and overall performance. * Leave Vsync off for best results. * Upgraded stability across the board: * MK8 should no longer crash after completing a cup or after intro videos play. * Video cutscenes are now more stable. Controller * Resizing buttons in landscape (top-center pinch) is now a PRO feature. * Fixed a bug with Start button sizing in portrait mode. * The right stick and Start buttons in overlay mode now adapt in size more intelligently. * Fixed an issue where the visual state of latched buttons didn't carry over during screen rotation. General * Updated the GameCube icon. * Minor UI fixes and polish. KNOWN ISSUES * The Wii U emulator is still new and has quirks: * Soft VSync can cause flickering - but I still kind of like it. * You're bound to hit an occasional crash. * Stability will keep improving with every update. * I still recommend starting from a hard reset to guarantee maximum performance (this only applies to the Wii U core). * Quick swap (holding the menu button) is temporarily disabled in landscape mode, as it causes interference with the main game loop on certain cores.
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3.3.1
Wii U: Fixed a critical bug that was causing crashing on older Apple chips A12Z and older are chips are still not compatible * They cannot draw the graphics properly N64: Fixed a bug causing crashes in multiplayer Controller: Remapping buttons has been enabled for free users * The 64Touch Logo is meant to be used as an interchangeable button The quick remap menu (Premium users only) has been enabled for landscape controls * To access the Quick Remap, long press on the menu button and slide into - or select your desired backend input for the 64Touch Logo Various UI fixes/polish General: The tentatively named Magic UI (Still my favorite feature of v3) has now been made a Premium feature * A toggle for it has been added in the settings section The paywall has been updated to better explain the features of the Premium upgrade There is only one in app purchase which contains all of the upgrades Known Issues: The WiiU emulator is still new, and you're bound to find quirks * Start from a hard reset to ensure full performance * Soft Vsync causes flickering - but with some games it may have a performance increase over regular * If you are unsure, leave Vsync off Notes: 64Touch wants to make great gaming products If you have to carry around a controller to use the app, its kind of a clunky experience Not every game - currently - is going to adapt well to touch screen controls, but...thats the challenge 64Touch is trying to tackle What are the various ways that we can translate mobile inputs into an enjoyable gaming experience?
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3.3.2
· 28 Jul 2026
Wii U: Performance changes * Reverted video playback fix that was causing fps regression in some games GameCube: Performance changes * The minimum device requirement has increased General: The Magic UI has been reverted to a free feature Notes: The Wii U emulator is a work in progress and you are bound to find bugs If you post bugs in the comments and leave 64Touch a good review - free codes for Premium will be distributed
Alternatives
- PP EMU - 3DS PSP Game Emulator — Same category + similar ratings
Availability by market
- US
Data quality & evidence
- Page completeness
- Live store listing
- Last verified
- 31 Jul 2026
- Sources
- App Store
- Independent summary has not been published yet.